Monday, September 20, 2010

Reinforcement calling


From the Flowgraph test video,
this is a further developed reinforcement calling.




The S.W.A.T Analysis

Strength:
Using this flowgraph method we'll be able to get the AI to call in reinforcement
in a multitude of ways as shown in the above video.

Weakness:
Besides the enemy calling in more people to shoot you,
getting the AI to come the right time and by the right circumstances.
example: First having the AI to patrol and by spotting you lurking about call for reinforcements,
but what happens when he doesn't decide to call for backup instead shoots you first.

Opportunities:
Since it not only works for enemy AIs, we ourselves can call in our own backup.
examples: by using a radio transmitter, and having you're team parachute in to aid you.

Threats:
Probably along the way of coding all this in flowgraph you'll end up in a snag.
example: AI not following the right path without a Node.

Monday, September 13, 2010

Flowgraphing Around In Sandbox




The flowgraphs I used in the video was giving a parachute to an AI character which became my reinforcement.
2nd I used was getting the enemy AI to call for reinforcements by shooting a Flare into the the air.
3rd was spawning the reinforcements and getting into the car and driving to the help of the other AI.

How my flowgraph looks like in sandbox

Research

Tutorials:
AI calling for reinforcements (Xanthochori's Tutorial)